GameScreen currentScreen
Set starting currentScreen.
Definition screen.c:33
void screenDraw(void)
Draw the selected currentScreen.
Definition screen.c:36
void screenDraw3D(void)
Draw the 3D scene of the selected currentScreen.
Definition screen.c:52
void screenUpdate(void)
Update the selected currentScreen.
Definition screen.c:66
GameScreen
Diffrent screens you can go to.
Definition screen.h:28
@ MAINMENU
Main menu (the inital screen)
Definition screen.h:29
@ MENU
Menu (used when a menu window is on the screen)
Definition screen.h:30