Screen system. More...
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Enumerations | |
| enum | GameScreen { MAINMENU , MENU } |
| Diffrent screens you can go to. More... | |
Functions | |
| void | screenUpdate (void) |
| Update the selected currentScreen. | |
| void | screenDraw (void) |
| Draw the selected currentScreen. | |
| void | screenDraw3D (void) |
| Draw the 3D scene of the selected currentScreen. | |
Variables | |
| GameScreen | currentScreen |
| Set starting currentScreen. | |
Screen system.
| enum GameScreen |